Forum Forum MESA !! Strona Główna
 Strona glówna  •  FAQ  •  Szukaj  •  Użytkownicy  •  Grupy  •  Galerie  •  Rejestracja  •   Profil  •  Zaloguj się, by sprawdzić wiadomości  •  Zaloguj 
FFXIV CombatIn Parties or Go Solo 
Napisz nowy temat   Odpowiedz do tematu    Forum Forum MESA !! Strona Główna -> GKS Bełchatów
Zobacz poprzedni temat :: Zobacz następny temat  
Autor
Wiadomość
b9czt2yas0a
KLASA B



Dołączył: 09 Lis 2010
Posty: 30
Przeczytał: 0 tematów

Ostrzeżeń: 0/5
Skąd: England

PostWysłany: Śro 6:16, 16 Mar 2011  

Players can fight in parties or go solo in FINAL FANTASY XIV, but the monsters can be in parties as well.You can buy cheap Gils Final Fantasy XIV from us If you haven't prepare for [link widoczny dla zalogowanych]s.There will be battles where it is"party vs. party."Battles won't be fought by pulling enemies back to a set camp,but rather we are envisioning players moving about as they fight.
The ability to solo is awesome.But the concept of'parties'of mobs roaming a zone is very interesting.The big emphasis is on position and actually fighting the enemy as you would in say real combat. You move the group from enemy spawn to enemy spawn fighting along as you move,MP does not regenerate between battles however so managing your resources over the course of a long battle with many mob encounters is pretty much the way it will pan out.
In FFXIV,one's position,[link widoczny dla zalogowanych],as well as the position and orientation of the enemy,has a large effect on battles.Following that line of reasoning,there will be appropriate distances for classes that maximize their effectiveness. The idea is a battle where you are constantly moving,[link widoczny dla zalogowanych], trying to attain the best position. No matter you fight in parties or go solo, you are ble to buy cheap final fantasy xiv gils on our site. So when it's party vs. party,this can get really exciting.It's not about sitting in one spot and striking away at an enemy;the player needs to consider the enemy's position and act accordingly.Close combat classes need to be more aware of their orientation, while ranged classes must pay particular attention to distance. When fighting close combat,your orientation will have different effects.Remember our site always provide [link widoczny dla zalogowanych]s to you.Also,there is the important factor of"area of effect."This mostly comes into play with magic,but there are many techniques utilized by classes outside the Disciples of Magic that have areas of effect.
Basically,[link widoczny dla zalogowanych],there is little to no"auto-attack"in the game.There will more than likely be auto-attack but the player will always have buttons to press that provide an immediate reaction and effect on the situation. NPCs will be governed by the same rules as a player party. One big group of players fighting one big group of enemies is very close to a war-like combat system where position and orientation play a big role just like in real combat simulations.


Post został pochwalony 0 razy
Powrót do góry
Zobacz profil autora
Wyświetl posty z ostatnich:   
Napisz nowy temat   Odpowiedz do tematu    Forum Forum MESA !! Strona Główna -> GKS Bełchatów Wszystkie czasy w strefie EET (Europa)
Strona 1 z 1
   
 
Opcje 
Zezwolenia Opcje
Kto jest na Forum Możesz pisać nowe tematy
Możesz odpowiadać w tematach
Nie możesz zmieniać swoich postów
Nie możesz usuwać swoich postów
Nie możesz głosować w ankietach
Kto jest na Forum
 
Jumpbox
Kto jest na Forum
Skocz do:  


fora.pl - załóż własne forum dyskusyjne za darmo
Theme FrayCan created by spleen & Download
Powered by phpBB © 2001, 2005 phpBB Group
Regulamin